Gameography
This page catalogues the (commercial) computer games that I've worked on in some way. Due to my relative inexperience, there's not a lot here yet :-) Titles are listed in reverse chronological order.
This page is under construction. To do: notes.
More recently, I have worked on two titles in assocation with Darkmonth Studios. More details to follow.
Agassi Tennis Generation 2002
Genre: Sports
Developed by: Aqua Pacific Ltd
Published by: Cryo Interactive
Platforms: Sony PlayStation2 and PC CD-ROM
Release date: 8th? June 2002 (PC), PS2 TBA
Joined project: August 2001
Left project: July 2002
Positions: Programmer (PS2/PC), Team Leader (PC)
Notes: to do: write stuff here
Max Trax
Genre: Racing / education
Developer: Aqua Pacific Ltd
for Desq Ltd
Publisher: learndirect / Ufi Ltd
Release date: July 2002 (TBA)
Platforms: PC CD-ROM
Joined project: July 2001
Left project: July 2002
Positions: Additional Programming
Notes:
I joined this project about a month after it had started, and wrote a hardware accelerated renderer using Direct3D (version 8), as a user-selectable alternative to the existing software renderer. I later rewrote the hardware-accelerated renderer using version 7 of the Direct3D API, to give increased compatibility with older video cards such as 3dfx Voodoo.
. World mesh import/partitioning/export devtool
. Simple PVS system
. Music system
. Misc gameplay / visual features e.g. spinning wheels on cars
to do: finish these notes
Adibou And The Green Shadow
Genre: Mixed / education
Developer: Aqua Pacific Ltd
Publisher: Havas Interactive
Release date: Not released (cancelled in September 2000)
Platforms: Sony PlayStation
Joined project: July 2000
Left project: August 2000
Positions: Additional Programming
Notes: to do: write stuff here
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fdp de jeu de merde !
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